The word is a woman, the action man.
-George Herbert
Wandering the streets of Tokyo I came across one of the many arcades and decide to enter. This particular one is a five-story building in each of which there are several types of video games: the so-called fighting games (pictured), strategy games, slot machines, etc.. People of all ages playing manic rhythms with their little hands pale and thin from the long fingers like those of women. You can see the banker fifty fight furiously against the sixteen year old boy in a bloody duel to the latest version of the "Beat'em up" (kind of games where you choose a fighter and is facing several opponents with his fists and kicks ) on duty, in Japan it is not strange to see people far more than adult play games or read comics. Are considered entertainment for all age groups in fact often coming home on the subway, there are a lot of people lost in reading comic books (in Japanese manga) and the same goes for games.
Intriguing new concept in video games where you place cards (five) on an electronic table and the game recognizes and displays them on screen: These cards represent different types of armies (archers, pikemen, infantry, etc.) and people faces in clashes between armies. It is interesting that depending on how you rotate or move the card on the table, the army is moved accordingly. Winner is the one who best strategically manage their armies and defeat the opponent. Whoever wins gets a prize from the card slot and if you can find great fortune to be used in the subsequent armed conflict.
One thing that caught my attention is the role, in this case universal, the woman next to her man who is playing, watch the screen where you play the facts so apathetic almost autistic (not talking about me because you Kanako refuses to enter any place which games because of some moral principle, not written).
I wonder what she's looking really with that blank stare and suddenly I see: the woman with her eyes beyond the screen and circuitry inside it to get to somewhere in the underground where his focus mind all the best shopping malls full of designer clothes and jewelry brighter. How do you explain
then this love of women for things that sparkle? be a marked ancestral memory in its genetic code, which requires the woman's search for the best ornaments with fine, sometimes unconsciously, to get noticed. Normally in nature is that the male must get busy (see for example the peacock, the female that enchants with its beautiful plumage) with these things but you can see that the human species a different matter. Even the fish have this obsession with things bright in fact that the octopus is a stupid place always in front of his lair shiny things to attract them close to him and devour them. Stay
therefore unclear whether the woman is more like the octopus or the peacock.
However there are several rooms in these games, but also those around the world, staring into space, impaled behind their man and often their problem is directly proportional to the concentration of their comrade.
0 comments:
Post a Comment